Archive for July 9th, 2008

Edublogs.TV


This just in. Via Kate Olson (kolson29 @ Twitter), Edublogs has recently launched a video endeavour known as Edublogs.tv, which is a forum for uploading and viewing of educational videos and audio clips.

There can be little doubt that the online video niche has exploded the last few years, so one might be tempted to ask how such a targeted site like Edublogs.TV will fare against mammoth industry giants like YouTube. Furthermore with other educationally-based video sites like TeacherTube already occupying the niche, Edublogs.TV does not reside in this space alone.

In saying this though the fact Edublogs.TV is targeted is most likely its primary asset. Sites like YouTube cater to a massive variety of content types and as such carries with it a mountain of educationally-inappropriate material. Niche sites like Edublogs.TV and TeacherTube cater to specific needs and as such enable educators and learners to cut the fat off the video experience and keep the content as relevant as possible.

Furthermore in tandem with YouTube et al’s entertainment focus and massive user base you also have a much different usage environment in which users are not always polite or respectful of one another. Comments and flame wars can occur seemingly at random and risk derailing any useful discussion that takes place on the content.

Having said that though, certainly educational material can - and is - being uploaded and viewed on sites like YouTube by learners, but once again by cutting out the fat you can arguable cut out the less desirable aspects of the crowd mentality.

I’ll be investigating this more fully when time permits; so watch this space. In the meantime if you can shed any additional light on the subject please leave a comment. I’ve created my account there under the name of mikebogle, so if you decide to create an account at Edublogs.TV perhaps you’ll consider adding me as a contact.

Discussion: Which is more useful?

Having said all that, the thought occurs that YouTube’s massive library is a significant advantage over niche players. With seemingly everything offering a learning opportunity in one form or another, one person’s pointless clip might be the seed from which a valuable learning experience occurs for someone else - and it’s not always clear when this will occur.

So the question I’d like to throw out for discussion is: Which environment is likely to be more useful to education: YouTube, or niche players like Edublogs.TV or TeacherTube? Feel free to leave a text comment or perhaps add to the following Seesmic thread.

Wednesday, July 9th, 2008

Google Lively


Google has just entered the realm of the virtual world with the launch of Lively.

Via the Official Google Blog (”Be who you want on the web pages you visit“):

The Lively team wants to help people experience another dimension of the web. We hope you will use the product to express yourself with and without words, and to do this in the places you already visit on the web.

If you enter a Lively room embedded on your favorite blog or website, you can immediately get a sense of the room creator’s interests, just by looking at the furniture and environment they chose. You can also express your own personality by customizing your avatar’s look, showing people who you are without having to say a word. Of course, you can chat with each other, and you can also interact through animated actions. In our user research, we’ve been amazed at how much more poignant it is to receive an animated hug than seeing the text “[[hug]]”.

YouTube Overview of Lively

Embedded Instances

In a significant move, Google has made it possible to embed instances of Lively rooms in websites and blogs. Users login with the same credentials and can then move around, participate in text-based conversations, or right-click over objects to perform additional actions.

Additional functionality can be accessed by loading the room in a pop-up window, accessed via a button in the embedded instance.

Above is my room for example - also available as its own page. When the page is initially loaded the room is displayed as a still frame in the same convention as online video. Then upon clicking on the frame the room loads and you can begin to interact.

Considerations

As per the Lively Help Section, the application is currently Windows only:

“Lively is a Google Labs project, which means that we’re still testing it and seeking feedback. We hope to support other platforms in the future, but for now you’ll need a Windows system to access Lively.”

In terms of other system requirements, the help section indicates Lively requires:

* P3 800
* 512 MB RAM
* DX 9
* 32MB GPU (such as GeForce 2 or above)
* Flash 9 or higher
* Broadband internet connection

A myriad of rooms, not a single realm

Additionally, unlike SecondLife in which there is one single immersive environment, Lively currently operates on a room-by-room basis. Users can create their own rooms or log into public ones - all using the same login credentials - however there is no one single realm where all avatars reside and interact.

Investigations Ongoing

Having only created this island 15 minutes ago there is much of Lively still to investigate and many questions to research. For example, does the environment support audio or is communication restricted to text only?

I’ll update this post as information becomes available.

Lively is Windows Only

As mentioned above, Lively is only available for the PC. This is made very clear on the main Lively website, however users are nonetheless unhappy about the somewhat PC-centric release.

Duncan Riley at The Inquisitr cites a series of quotes from FriendFeed users who are unhappy with the llaunch and are only too happy to say so. [More on this here]

To add to this discussion, it’s not just non-Windows operating systems that won’t run Lively currently, but virtual installations as well. I just tried to access my room via the virtual instance of XP I’ve got running on Ubuntu but was told “Lively could not detect a suitable graphics driver on your computer.”

I note however that the parallel installation I have running on my MacBook via Bootcamp does let me run Lively successfully.

While I agree that it is unwise to launch a platform specific offering in the way Lively has today, as quoted above the site makes it clear that as a Lab project it is still in development and they “hope to support other platforms in the future.” Furthermore it’s not the first time Google has done this. Picasa still does not exist for Mac OSX, and Google Desktop was not made available for the Mac platform for quite some time after the PC launch was released.

For their sake I hope they rectify this vacuum quickly though, because the natives are getting restless.

Screen Shots

Here is the message I received in my virtual instance of XP when trying to load the room (full size here).

Lively Graphics Error on Ubuntu

Wednesday, July 9th, 2008